TITLE: Spiderman animation // Big Dog animation


During the 3D lesson, we are required to the spider man animation with the given rig. 



From this lesson, i learnt how to create animation by inserting key frames. We also learn about the spider man movements and how his weight is transferred from one leg to another. Since the spiderman is moving from left to right, he need move his body weight to the right. In order to make it realistic while shifting his weight, in between the first and last frame, i need to set a key frame to make him lower his body. Besides, he need to move his hips right and left in order to make it look realistic. 

Exercise 1
In this exercise, we are required to the BigDog's animation with the given rig. The below video is my animation. 



i) If engineered or programmed badly, BigDog would fall over. Watch the full video again, and describe how BigDog’s legs move while walking– ie. what is the sequence of leg movements for one complete step? Use the terms BL, BR, FL, and FR for the back-left, back-right, front-left and front-right legs.



In this video, the big dog walks with his back-right and front-left legs in order to gain his balance while walking. Then he changes to his back-left and front-right legs to move forward. This walking sequence of leg movements help him to achieve one complete step.

ii) Explain how this sequence of movements manages to balance BigDog’s body weight.
Since the BigDog's body is much more bigger than his legs, it needs to walk in the sequence as mentioned above to manage his balance. Hence, it needs support from both left and right side. His back left leg and front-right leg need to be on the ground and changes to the other pair of legs in order to manage its balance. If the bigDog don't follow this sequence, he will fall over easily.

How can i improve my animation?
I should have focused more on the bigdog weight and how it should be shifted from one leg to another. This helps to keep my bigdog in balance and it will allow my bigdog to look more realistic. Besides, it will also give my big dog more cleaner steps.

What am i expected to see in this exercise?
I am expected to see how the bigdog balance its weight and shifting the weights from one leg to another by the movements of the body and the legs.

After doing this two lab exercise, i have learnt how to use the graph editor to edit the values which will drastically affect the movements of the animation. The graph editor can give us a more convincing animation. For example, you need to bounce the ball off the ground and speed up the ball's horizontal movement. We can use the graph to make both modifications. Hence, i also can apply these into my bigdog or spiderman. In order to make them look more realistic, we can their rotations and movements in the graph.